Description
While invisible, opponents cannot target you unless you betray your position by one of the other five senses and they spend a round to discern you using that sense; only then can they target you with disadvantage. You have advantage against foes who cannot perceive you in all rolls.
Archetypes
Armor
Classes
Conflicts
Cultures
Ethos
Flaws
Glossary
Kits
Maleficence
Origins
Shields
Skills
Spells
Stances
Status Effects
Tactics
Talents
Techniques
Treasure
Weapons

Hall of Heroes
Hall of Legends
Dungeons & Flagons